1 changed files with 15 additions and 0 deletions
@ -0,0 +1,15 @@ |
|||||
|
<br>This system of prioritization is known as 'aggro' (aggression), and mastering it is the most critical mechanical skill in the game.<br> |
||||
|
<br>Top-tier players use their deep understanding of aggro mechanics to lead enemy armies on wild goose chases around the map.<br> |
||||
|
Vision and Targeting |
||||
|
<br>If multiple enemies are within that radius, the AI will almost always lock onto the absolute closest target mathematically.<br> |
||||
|
<br>If a massive, slow-moving tank is lumbering toward your tower, you do not need to place your defense directly in front of it.<br> |
||||
|
Use this to pull them to the center.They will ignore targets that are just a few tiles away.Timing must be faster against fast troops. |
||||
|
The Geometry of Defense |
||||
|
<br>You can use the physical bulk of your own units to literally push enemy troops out of their preferred path.<br> |
||||
|
<br>The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.<br> |
||||
|
Aggro RulePlayer ActionProximity PriorityPlace a cheap skeleton exactly one tile closer to the enemy than your fragile ranged attackerAggro Reset on StunThe tower will rescan and target the swarm |
||||
|
Mastering the Grid |
||||
|
<br>You must spend hours in friendly battles practicing these specific interactions until they become pure muscle memory.<br> |
||||
|
<br>Control the aggro, control the arena.<br> |
||||
|
|
||||
|
If you have any questions pertaining to exactly where and how to use [tower rush](https://myclassictv.com/@samirakulikows?page=about), you can contact us at the web-page. |
||||
Loading…
Reference in new issue