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<br>In most arena battlers, your account level (often represented as a King Tower or Base Headquarters) dictates the health and damage of your main defensive structures.<br> |
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<br>Many players inadvertently stall their base progression by hoarding resources or ignoring the social systems of the game.<br> |
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Leveling Up the Deck |
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<br>Every time you spend gold to increase a card's level, you are rewarded with a burst of experience points.<br> |
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<br>If your sole goal is to level up your king tower quickly, upgrading all of your low-level cards evenly is the most cost-effective method.<br> |
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Complete the specific tasks associated with each troop.Don't ignore spell upgrades.Farm it relentlessly. |
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The Guild Economy |
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<br>The second most consistent way to generate base experience is by actively donating cards to your clanmates.<br> |
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<br>You are essentially converting cards you will never use into base hitpoints and currency.<br> |
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Progression ActionEfficiencyStarter LevelingIncredibly high efficiency; the absolute best way to gain quick XP if you have a slight gold surplusEndgame UpgradesExtremely low efficiency; costs 100,000 gold for a tiny XP bump, but mandatory for competitive viability |
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Why Tower Health Matters |
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<br>You might wonder if grinding out that next account level is truly worth the massive gold investment.<br> |
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<br>Furthermore, higher level towers deal more damage per shot, altering crucial interactions against enemy swarms.<br> |
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